Foodly

[UX/UI Design]

[Social Website & Mobile App] [2023]

Overview

A social platform that connects the local foodie community through storytelling and social features, allowing users to explore posts, share food experiences, find inspiration, and keep a personal food journal.

Problem

Parents struggle to plan meals that are both enjoyable and nutritious for their children - this project provides a platform to help them discover recipes and meal ideas all in one place.

Softwares Used

Adobe XD

Pinterest

Adobe Stock

Theme

Food & Travel

Social

Project Duration

12 weeks

Stage 01 :
Who we are designing for

I conducted five one-on-one interviews to understand user experiences with storytelling platforms, then developed two scenarios highlighting laptop and mobile usage.

[Focus Group Interview Results]

Key findings in user behaviour

100%
Write stories to remember moments

80%
Enjoyed personal experience stories

60%
Signed up only to interesting platforms

Brief Requirements
User Needs

Mobile & Web Friendly

Available on 2 different devices

Use Adobe XD

Create both prototypes on XD

Easy Sign Up

Intuitive sign up process

Discovery Page

Find recommended dining spots

Connect Community

Social feature to share & connect

Perform 5 Tasks

Sign up & log in, upload / create / browse / share content

[Common User Needs from Qualitative Analysis]

Target Users

Foodie parents aged 40–50 managing household meals.

How the User Interacts

Visualising the user journey through the site map to show how users move through the platform's core features.

Stage 02 :
Design development

Using the site map, I created low and high fidelity prototypes for desktop and mobile, exploring two concepts supported by paper wireframes.

Concept 1:

Simple, icon-led navigation with minimal text

Concept 2:

Visual focused, image-driven layout

[Wireframe of Main Screens]

User Testing:
Design Evaluation

I ran think-aloud sessions with five participants to evaluate both design concepts and developed Prototype 1.0. Participants completed key tasks: signing up, posting, creating, browsing, and sharing, followed by a post-test survey.


I then conducted a time-to-task usability test with six participants, completing the same tasks on both devices, and refined the design into Prototype 2.0.

[Mobile Hi-Fidelity Iterations]

[Desktop Hi-Fidelity Iterations]

Stage 03 :
Final Design

I developed the final design by applying user-testing insights and design recommendations, ensuring the interface resolved usability issues and better aligned with user needs.

[Mobile Prototype]

[Desktop Prototype]

Stage 04 :
Reflection

I reflected on the final design, recognising how usability feedback and tool limitations informed key decisions and shaped the overall user experience.

The feedback received from the usability tests were implemented in the final design. Throughout the design and prototyping process, the limitations on Adobe XD made it challenging to create a seamless flow and minimise the number of screens made at the same time.


The final design saw a big improvement in user satisfaction as it was more aesthetically pleasing, and had a much better flow.

Let's create something awesome together.